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Mar 17
2009

Zu Online: Weekly Development Diary

Posted by Briersting in mmorpg

Briersting
After one week’s hard work, Zu Online (http://zu.igg.com/) Team has completed a part of the mission. They are speeding up our progress. Last week, we weren’t able to mention the program events due to be held recently because of the lack of time. As a result, the dev team discusses the event they have prepared for Easter Day, happening this week. Also, they will talk about the progress of the jobs we mentioned last week.

Development progress of the later versions from IGG

We’ve completed designing the storyline quests, new monsters and their distribution, as well as new zones to raise the level cap to 265. But, we are still adjusting the rewards for those quests. The branch quests and Massacre quests specific to the new zones are still being designed.

The Wind Calamity quests consist of 4 separate quests. The first 2 quests have been fixed. The latter 2 are divided into 3 scenarios in order to increase the difficulty and fun factor. The design of quest flows of the first 2 scenarios has been completed. To pass the first scenario, players should complete “Secret Passage 1”, “Secret Passage 2” and “Secret Passage 3” given by the Fairy Fooyao. “Secret Passage 1” requires the player to venture to the secret passage and then manipulate the three Windproof Towers to get some required items.

“Secret Passage 3” requires the player to slay Flyingsickle God's Illusion. As for the second scenario, players need complete “Danbill Stairs 1” mission which is given by the Immortal Zinfoon to help deliver something to Immortal Ganmo on the Danbill Stairs. After that, players need complete “Danbill Stairs 2” mission given by the Immortal Ganmo to help get something from the Immortal Zinfoon for him. On the Danbill Stairs, there are monsters that are surrounded by different auras around their feet. These auras represent their agro range. Players should try their best to avoid entering the aura. While we were testing those quests, we found they were a bit too difficult. Therefore, we are considering lowering the difficulty or allowing players to do those quests as part of a group. The quest flow of the third scenario has been completed. The related teams are working to fulfill them.

Recent modifications

The adjustments about class balance have been fixed. We will also modify Bead Fairies and Summoners. I firmly believe that the PvP fights will be much more fantastic after the adjustments. Last week, we said we would raise the chances of getting Mystic Stones back when disenchanting equipment to 30% from the former 20%. But, after many tests, we’ve decided to raise the chance to 70%. Also, the Disenchanting Furnace will always vanish after disenchanting any equipment no matter whether the disenchanting succeeds or fails. But, now if the disenchanting fails, the disenchanted equipment will not vanish. We have also enlarged the Pet Areas in the beginner zones to enable players to have enough space to walk their pets.

Upcoming Easter Day

We have completed the design of the Easter Day events. During the event, players will be able to see Tiny Golden Eggs at the Purple Fire Hall of the Desert City, the Lotus Palace of Holy City and the safe area of the Hexad Region. To manipulate those eggs, players should have Tiny Golden Hammers. But to get Tiny Golden Hammers, players must win a good place by joining the in-game events. This is not as easy as it sounds! But it is worth the effort. In addition, the Tiny Golden Eggs randomly give 3 different grades of rewards.

For more information on Zu Online, please visit the official site http://zu.igg.com/ .
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